Alicia Game

Alicia wants you tonight! Searching for regulars! 512-537-2714 – its a Skipthegames scam.

  1. Alicia Gametree Co Kr
  2. Alicia Game
  3. Alicia Gamero

Heart Forth, Alicia brings a modern take on a beloved genre, combining the tight gameplay from the classic action platformers with an epic and serious narrative akin to the iconic '90s RPGs. Combat Rather than being a stereotypical spellcaster, Alicia is a warrior-wizard skilled with both weapons and magic alike. Alicia got some really nice clothes. Alicia got some really nice clothes. New Games Next in 00:00. Best games from last 2 months. About Alicia: Alicia Online or my horse story alicia is an online horse racing/breeding mmorpg puplished by gamtree and developed by NTREEV, it was just avilable for korean people who had a KSSN (korean social security number) but some foreign people could register and enjoy this game. Alicia wants you tonight! Searching for regulars! 512-537-2714 – its a Skipthegames scam. Text from Scammers Ad. 512-537-2714 Hello there, I am available all week to cater to your needs. You've been playing Alicia Online for days, weeks, months, or even years. Then one day, it just won't start.Here's a look at two common bugs that I've encoun.

Scammers Name

Alicia

Text from Scammers Ad

512-537-2714 Hello there, I am available all week to cater to your needs. I have an upscale safe location that you can come to relax or I have my own transportation to come to you. I am very professional. Soft spoken and friendly. Text or call so we can get together!

Type of Scam

Online Dating Spam. Sends you a link to sign up to an online dating or hookup site.

Readers reports

  • ‘Alicia’ waits 1 day, then sends a message from a different phone number that tells you that law enforcement is using Skip the Games to round up clients. You should go to their site to meet women.
  • Sends you to Xoxlocals.com which redirects you to another site, to sign up to fling.com
Notice
Alicia Game

The information on this page has been reported by a reader. If you feel this content is in error, then please leave a comment below, and Ronin will attempt to investigate.

What is Skipthegames.com

Skip the games, or sometimes skipthegames.eu is a site where escorts and their clients can meet. The site registered anonymously and is hosted from The Netherlands.

Is Skip the Games a Scam

The site appears to be legitimate, and takes some measures to prevent scams. However, based on readers reports, it appears that the site has attracted many scammers.

Skipthegames.com has mechanisms to report scams with each ad that is posted.

Phone Numbers used by Alicia

  • 512-537-2714

Note that scammers change phone numbers frequently

Pictures used by Alicia

Alisia Dragoon
Developer(s)Game Arts
Publisher(s)Sega
  • JP: Game Arts
Programmer(s)Naozumi Honma
Osamu Harada
Artist(s)Masatoshi Azumi
Writer(s)Yoshimi Kanda
Composer(s)Fumihito Kasatani[1]
Nobuyuki Aoshima
Mamoru Ishimoda
Yoko Sonoda
Mariko Sato
Platform(s)Sega Genesis
Release
Genre(s)Platform
Mode(s)Single-player

Alisia Dragoon[a] is a 1992 platform game developed by Game Arts for the Sega Genesis. The player controls Alisia, a young woman who is on a quest to avenge her father and save the world. She can fire lightning from her hands and summon four faithful beasts to aid her. The game was published outside of Japan by Sega. Despite the acclaim the game received, it was not a commercial success. The game was also included on the Sega Genesis Mini, released in September 2019.

Gameplay[edit]

Gameplay involves action and platforming elements, as the player controls Alisia to jump onto platforms and kill enemies with the aid of her pets.

In Alisia Dragoon, the player controls the protagonist, Alisia, in her quest to save the world by defeating the evil forces that killed her father. The game consists of eight levels of side-scrolling environments; Alisia has to jump across gaps and kill the enemies that stand in her way.[3] Each stage is completed by defeating the boss at the end.[4]

Alisia attacks by shooting streaks of lightning from her hands. The attack automatically targets enemies in range but gets weaker with each volley as Alisia's power is depleted. Her power recharges when she stops attacking; when fully charged, it allows her to unleash a multi-target attack,[4] hitting every enemy on the screen.[5] The energy system introduces an element of strategy, encouraging the player to manage Alisia's power to have her able to defend herself at critical moments.[3]

Helping Alisia in her quest are her pet monsters. These creatures fly around the heroine on their own, attacking her foes, and blocking enemy attacks from hitting her.[6] There are four pets, each with its own type of attack. The Dragon Frye spits fireballs, and the Boomerang Lizard hurls boomerangs. The Thunder Raven emits a thunder blast that affects enemies across the screen, and the Ball O' Fire burns enemies on contact. Only one pet can fight alongside Alisia in her quest, but the player can select any of the four (or none) as the active companion at any time.[3]

Over the course of the game, Alisia and her monsters can improve their abilities by collecting power-ups. These enhancement items are placed throughout the first seven stages, mostly in hidden locations. The various power-ups can heal Alisia and her monsters, increase their maximum life bars, improve their attacks, or grant invulnerability for a certain time.[6] Life bars are lost by taking damage from enemy attacks and traps. When Alisia's pets lose all their life bars, they are removed from play and cannot be brought back until a 'Revive' power-up is collected.[6] If Alisia loses all her life bars, she can restart the level by expending a continue.[4] The game ends if all the continues have been used. Alisia Dragoon has no features for saving the player's progress. After the game is completed, a screen is shown, charting the overall performance of the player based on the number of kills, the power level of Alisia's attack, and the frequency the pet monsters are used.[3]

Plot[edit]

Alicia Gametree Co Kr

Similar to most action games on the Sega Genesis, the plot in Alisia Dragoon is simple and short. The game goes straight into the action, tasking Alisia to demolish everything in sight. After defeating the final boss, the player is treated to a cinematic cutscene of Alisia's triumphant return to her home.

Much of the backstory is described in the manual. Alisia is the daughter of a sorcerer who attempted to stop the prince of all things evil, Baldour. As a child, her father was tortured to death in front of her eyes by Baldour. Although the world has not fully recovered from the devastating effects of Baldour's last visit, Baldour's aide Ornah manages to transport his dormant cocoon back to Earth. Now a woman with magical ability rivaling that of her father, Alisia sets out to destroy Baldour's cocoon before he can awaken.

Development[edit]

In 1992, Japanese animation studio Gainax was in a collaboration with Game Arts, the makers of the Lunar role-playing games, to produce an action video game.[7][8][9] Gainax's video game product line tended to target a niche crowd who generally preferred dating simulations and anime-based adventure games. Alisia Dragoon is a departure from this tradition. The animation studio handled the artistic end of the production, writing the story and creating the artwork that would be used for the design of the game's environments and characters. Several of its founders had worked on Hayao Miyazaki's animated films, and the influences of Miyazaki's 1984 science fiction animated film Nausicaä of the Valley of the Wind were evident in certain levels of the game. Similarly, due to the predominance of mixing science fiction with fantasy themes in the Japanese animation circles at that time, Alisia Dragoon featured high-tech spaceships and robots alongside mythical zombies and dragons. The composition of the soundtrack was delegated to Mecano Associates, who had produced the music for other works from Game Arts, such as the action games Fire Hawk: Thexder 2 and Silpheed.[10] Game Arts, however, did most of the work in producing Alisia Dragoon, adapting the artwork into environments and creatures that can be rendered by the console hardware, and writing them as lines of software code.[3]

Reception[edit]

Review scores
PublicationScore
Mean Machines87%[4]
Mega81%[11]
Sega Pro85%[12]

Due to a small customer base in Japan, Alisia Dragoon sold few copies on its release (April 24, 1992); the console it was made for, the Sega Mega Drive, was not a popular device in Japan, selling 3–3.5 million units (10% of all Mega Drives/Genesis sold around the world).[13] The game was published earlier by Sega for North America. However, it was a subdued release; Sega did not place major advertisements for the game in the media. To localize the contents for the Western market, the video game publisher made several cosmetic changes to Alisia Dragoon. Instead of a big-eyed heroine drawn in typical anime styling, Alisia was portrayed as a golden bikini-wearing barbarianess on the box covers outside Japan. The Western depiction of Alisia was likened to the scantily clad females in artist Boris Vallejo's work.[3]

Westerners were more enthusiastic toward the game than were the Japanese, although there were a few negative appraisals.[14]GamePro magazine opined Alisia Dragoon's responsive controls, coupled with the hectic action and handsome graphics, made the game highly desirable for owners of the Genesis console.[6] The Lessers of Dragon magazine were equally impressed with the gameplay, praising Alisia Dragoon for its 'solid arcade action' that satisfied their 'need for fast reflexes'.[5]Mean Machines's Julian Rignall praised the game for its pet monsters design, calling the management of the pets in the game an encouragement toward tactics. His fellow reviewer, Richard Leadbetter, wrote the game was visually attractive with 'beautiful sprites' and 'amazing backdrops'.[4] He found the gameplay challenging, being forced to conserve energy as the game '[threw] everything but the kitchen sink at [him]'.[4] Rignall agreed with Leadbetter on the game's difficulty, which along with the secret rooms and power-ups to be discovered made Alisia Dragoon an excellent action platform game that had long-lasting appeal.[4] Of the hundreds of Genesis games, Mega magazine rated Alisia Dragoon among the top 100 games, calling it '[probably] the best dragon-based platform game around.'[15][16] Despite the positive sentiments, sales of the game outside Japan were weak.[3]

Sixteen years after the game's release, Todd Ciolek of Anime News Network reviewed Alisia Dragoon and repeated much of the same sentiments as the Mean Machines reviewers. Noting Gainax's catalog of games, he noted that Alisia Dragoon was very different from the rest; instead of targeting hardcore fans of anime and focusing on exploitive themes, the game's appeal was for everyone. In light of this, Ciolek called Alisia Dragoon 'the best video game Gainax ever touched' and 'a spectacular ride in its own right'.[3]

Alisia Dragoon has been recognized retrospectively as a relatively early video game to challenge a gender bias prevalent in the industry at the time, despite a great number of Mega Drive/Genesis titles featuring lead female protagonists prior to Alisia Dragoon's release.[dubious] In the early 1990s, the video game market was skewed toward the young male demographic, with games often portraying women as 'damsels in distress', requiring rescue by male protagonists.[17]

Game

References[edit]

Alicia Game

  1. ^'Interview: Fumihito Kasatani of Mecano Associates'. Pixelated Audio. 10 January 2017. Retrieved 4 February 2017.
  2. ^'GamePro #31 pg. 38'. Sega Retro. February 1994. Retrieved 14 February 2016.
  3. ^ abcdefghCiolek, Todd (2008-08-27). 'The X Button—Finite Discoveries'. Anime News Network. Archived from the original on 27 August 2008. Retrieved 2008-08-28.
  4. ^ abcdefgRignall, Julian; Leadbetter, Richard (March 1992). 'Megadrive Review—Alisia Dragoon'. Mean Machines. No. 18. London, United Kingdom: EMAP. pp. 68–70. ISSN0960-4952. Archived from the original on 30 August 2008. Retrieved 2008-08-28.
  5. ^ abLesser, Hartley; Lesser, Patricia; Lesser, Kirk (February 1993). 'The Role of Computers'. Dragon. Vol. 12 no. 190. Wisconsin, United States: TSR. pp. 58–59. ISSN0279-6848.
  6. ^ abcdJinky the Monkey (May 1992). 'Genesis Pro Review: Alisia Dragoon'. GamePro. No. 34. New Hampshire, United States: IDG Entertainment. p. 38. ISSN1042-8658.
  7. ^'当世ゲーム業界 働く女性事情 - ワーキング・ガール: 和田めい子 (ゲームアーツ) Character Designer'. Beep! MegaDrive (in Japanese). No. 14. SoftBank Creative. November 1990. p. 88. (Translation by Shmuplations. Archived 2019-11-21 at the Wayback Machine).
  8. ^'Be~Mega Hot Menu - アリシア ドラグーン'. Beep! MegaDrive (in Japanese). No. 18. SoftBank Creative. March 1991. pp. 114–115.
  9. ^'Be~Mega Hot Menu - アリシア ドラグーン'. Beep! MegaDrive (in Japanese). No. 19. SoftBank Creative. April 1991. pp. 74–76. (Translation by Shmuplations. Archived 2018-08-03 at the Wayback Machine).
  10. ^MobyGames staff. 'Game Browser: Music by Mecano Associates'. MobyGames. Retrieved 2009-01-17.
  11. ^Mega issue 9, page 23. Future Publishing, June 1993.
  12. ^'Out-of-Print Archive • Mega Drive/Genesis reviews • Alisia Dragoon'. Outofprintarchive.com. Retrieved 2015-11-12.
  13. ^Szczepaniak, John (2006-07-20). 'Retro Inspection: Mega Drive'. Retro Gamer. No. 27. Bournemouth, United Kingdom: Imagine Publishing. pp. 42–51. ISSN1742-3155.
  14. ^Williamson, Matt (December 21, 1992). 'And the 1992 Winners, Among Home Video Games, are ...'. The Plain Dealer. Ohio, United States: Advance Publications. Scipps Howard. p. 5D.
  15. ^Mega staff (October 1992). 'Top 100'. Mega. No. 1. Bath, United Kingdom: Future Publishing. p. 83. ISSN0966-6206.
  16. ^Mega staff (January 1993). 'Top 100'. Mega. Bath, United Kingdom: Future Publishing (4): 86. ISSN0966-6206.
  17. ^Malitz, Nancy (August 7, 1992). 'Girls are Game, but Nintendo Won't Play'. Chicago Sun-Times. p. 57.

Alicia Gamero

External links[edit]

  • Alisia Dragoon at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Alisia_Dragoon&oldid=1015884250'